Core ValuesOur Belief: We strive that nothing in our games will cause concern for parents to prevent younger players to enjoy our products.
Purpose: To Create Family-friendly Games. Even though each family has different levels of concern, we have an ethical standard that we will strive to achieve in each product we produce! Our Games will be exciting and fun without explicit images or tone of language! |
Totem Philosophy Cactyys Totem Entertainment specializes in creating and putting new spins on different types of games. Myythic: The Buried Temple of Alimar, the first game product produced by CTE, LLC, will introduce players to a world that is a classic, table-top role playing game with the twist of removing the dungeon master. No, its not a board game, nor is it a computer game, but an escapade all in itself!
CTE is made up of dedicated game players on all levels: some video games, MMOs, Role-Players, Chess Lovers, Trading Card Games, Comic Book Writers, Artists, and the works. Our specialized teams work to uphold the highest standards to create exciting games that will be different in feel and tempo! |
Mission Statement
" What Ever It Takes Every day To Make The Gaming Experience Amazing."
Our Story |
Our Vision |
Our story really begins with Myythic and the idea of a game in 2012. With some friends and a programmer, the first unofficial company was called Myythic Gaming. After going by that name for a year, those friends officially formed a business.
Cactyys Totem Gaming, LLC was officially formed on September 28, 2014 when partners signed an operating agreement with the vision to finish the game Myythic and expanded the universe with Syystem and Tryyonic. On September 27, 2017, Cactyys Totem Gaming officially became Cactyys Totem Entertainment, LLC. This change came as the company focused on what we wanted do in the future and this name change fit that objective. |
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Today, the company has formed a great core team that expands into 2 states: Missouri and North Dakota. We value the time it takes into researching the dynamic features that come into our games.
Vision for us is simple: Don't be a "Copy and Paste" gaming company. Create original ideas. |